I thought I'd take some time to briefly reflect on personal aspirations. I aim to continuously level up in 2D/3D art. I love every aspect of the process from modeling in maya, to sculpting in zbrush, and exploring texturing. I enjoy seeing my artwork come to life in game engines. Creating items that have actual use in game, is a very rewarding experience. With every day, I aim extend past the limits of my skills and learning buffer, that I thought I once had. I am the type that is grateful for any sort of grunt work assignment. Still I try my very best to push my quality, whether I am working on crafting a rock or a whole city. This semester, I have been tested in creating quality work by the most efficient methods possible. I sense an increase in speed within my work flow, because that it is a challenge that I enjoy working on. My passion lies in environmental artwork, though I also enjoy character design. I find environmental art a huge aspect of building game worlds that immerse the player. I also enjoy practicing graphic design through UI/UX design.
Really I wish to work for any company that makes meaningful games with a mostly pleasant team and working environment. I still have a lot of research to do in terms of studios. I used to have a list, but as I grow as a 2D/3D artist, I found myself to be more open minded than purely focusing on a-list companies. I do have an interest in educational games and entertainment for younger audiences, however. So much more research to do in order to refine this route though. There's also the field of simulation, but I'm more interested in NASA and geomatics than working for the military forces.
Really I wish to work for any company that makes meaningful games with a mostly pleasant team and working environment. I still have a lot of research to do in terms of studios. I used to have a list, but as I grow as a 2D/3D artist, I found myself to be more open minded than purely focusing on a-list companies. I do have an interest in educational games and entertainment for younger audiences, however. So much more research to do in order to refine this route though. There's also the field of simulation, but I'm more interested in NASA and geomatics than working for the military forces.
First I'd like to share some fan art.
Here's a Nopon inspired by Xenoblade Chronicles
Here is the Harvest Goddess and the Harvest Sprites Aaron and Pepita
Some sketches of fantastical characters. A soldier and a mage... Felt kinda awkward concerning the mage's proportions. Because she was supposed to be tall, but I ended up drawing her petite. They're both inspired by birds...Because I Love Birds in general...
Here are my personal doodles. Super extra personal. They represent my spirituality, different states of mind, and my eccentric personality, hu hu huuu... They're a bit incomplete, but I'm working on getting them to look more finished, like the first. The candle and the large spiral compositions are actually from last Spring. The other three (purple, pink, and mango tree) are from this semester.
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