Monday, February 1, 2016

12 Iterations of Building Designs

Here are my designs. I Fell In Love with ZModeler....
And then I sculpted in layers, to highlight details I wanted to emphasize.


Fun with the ZModeler tool. I had to add topology to work with. And then regroup the polys.

My models were pretty messy. So I had a lot of cleaning to do for each base piece. But it was a great learning experience.



1 comment:

  1. I starting to enjoy the shapes. I do think we can get more variation in there. Let's fix the levels and the really dark background.

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